weatherless...................72.22287% offense.......................42.06457% balance.......................27.50255% sun...........................16.30655% hyperoffense..................15.58276% rain.......................... 9.73242% semistall..................... 8.36022% voltturn...................... 7.91900% stall......................... 6.48991% monotype...................... 4.49736% sand.......................... 2.90083% multiweather.................. 2.41916% trickroom..................... 1.71938% sunoffense.................... 1.70860% monoghost..................... 1.70850% hail.......................... 1.33070% rainoffense................... 1.01792% monopsychic................... 0.43136% monowater..................... 0.41455% monobug....................... 0.37745% monoelectric.................. 0.37495% dragmag....................... 0.35824% sandoffense................... 0.33609% sunstall...................... 0.32820% choice........................ 0.29057% monosteel..................... 0.22872% monoflying.................... 0.20173% mononormal.................... 0.19959% sandstall..................... 0.15409% monofairy..................... 0.15247% hailoffense................... 0.14942% rainstall..................... 0.12662% monofire...................... 0.12277% monoground.................... 0.11604% monograss..................... 0.10834% monodragon.................... 0.09516% monodark...................... 0.06702% monorock...................... 0.05298% tricksun...................... 0.05132% monofighting.................. 0.03457% monopoison.................... 0.03368% tricksand..................... 0.02264% hailstall..................... 0.01500% tailwind...................... 0.01326% trapper....................... 0.01094% trickrain..................... 0.01084% monoice....................... 0.00884% Stalliness (mean: -0.050) -2.0|## |########## -1.0|###################### |############################## 0.0|########################## |################### +1.0|########### |###### +2.0|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.75%