weatherless...................66.78214% offense.......................36.08382% balance.......................29.70781% sun...........................22.31316% semistall.....................14.44220% hyperoffense..................13.32257% voltturn...................... 9.23435% rain.......................... 9.11578% stall......................... 6.44361% sand.......................... 2.74319% trickroom..................... 2.60195% sunoffense.................... 1.97936% monotype...................... 1.86731% multiweather.................. 1.85325% hail.......................... 0.91046% sandoffense................... 0.61750% rainoffense................... 0.59794% monowater..................... 0.55678% dragmag....................... 0.38093% sandstall..................... 0.33163% rainstall..................... 0.25190% sunstall...................... 0.25084% monoflying.................... 0.24232% monobug....................... 0.22184% monoelectric.................. 0.19160% monopsychic................... 0.17435% choice........................ 0.17376% monofairy..................... 0.14059% monoghost..................... 0.13850% monosteel..................... 0.06682% monoground.................... 0.06567% hailoffense................... 0.06162% tricksun...................... 0.05636% monodragon.................... 0.03131% trapper....................... 0.02784% monograss..................... 0.02628% tricksand..................... 0.01435% monofire...................... 0.00495% monofighting.................. 0.00429% monorock...................... 0.00374% mononormal.................... 0.00295% trickrain..................... 0.00031% monodark...................... 0.00022% monopoison.................... 0.00019% monoice....................... 0.00009% hailstall..................... 0.00004% tailwind...................... 0.00003% Stalliness (mean: 0.087) -2.0|## |########## -1.0|####################### |############################## 0.0|############################ |########################## +1.0|###################### |########## +2.0|### |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.63%