weatherless...................75.98130% balance.......................32.54845% offense.......................29.50936% semistall.....................15.74839% hyperoffense..................13.89573% voltturn......................12.51304% sun...........................12.39605% rain..........................10.62424% stall......................... 8.29806% monotype...................... 2.91294% multiweather.................. 2.26928% sand.......................... 1.86114% sunoffense.................... 1.50650% monowater..................... 1.48422% hail.......................... 1.41100% trickroom..................... 0.87606% rainstall..................... 0.74812% rainoffense................... 0.51066% monoelectric.................. 0.33620% monoflying.................... 0.32800% monobug....................... 0.23358% monoghost..................... 0.20525% dragmag....................... 0.20319% sandstall..................... 0.15841% monofairy..................... 0.13048% sandoffense................... 0.12845% sunstall...................... 0.09998% monosteel..................... 0.09579% tricksun...................... 0.08797% monopsychic................... 0.07828% choice........................ 0.06369% hailoffense................... 0.04406% monodragon.................... 0.00903% monoground.................... 0.00889% tricksand..................... 0.00801% monorock...................... 0.00128% monograss..................... 0.00126% monofire...................... 0.00095% monofighting.................. 0.00065% mononormal.................... 0.00001% trickrain..................... 0.00001% monoice....................... 0.00001% trapper....................... 0.00001% monopoison.................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.204) -2.0|# |######### -1.0|#################### |###################### 0.0|############################## |########################### +1.0|############################## |####### +2.0|##### |#### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.64%