weatherless...................72.25176% offense.......................51.15624% balance.......................22.97803% hyperoffense..................19.69199% sun...........................16.10745% rain..........................10.94395% monotype...................... 9.29582% multiweather.................. 6.06758% batonpass..................... 4.81627% sand.......................... 4.37129% semistall..................... 3.61617% stall......................... 2.55757% hail.......................... 2.53216% mononormal.................... 1.98409% sunoffense.................... 1.75410% voltturn...................... 1.12443% monoflying.................... 1.05792% monowater..................... 0.86176% rainoffense................... 0.81714% monopsychic................... 0.81704% choice........................ 0.81685% monobug....................... 0.78360% monoghost..................... 0.65442% monodragon.................... 0.65308% monosteel..................... 0.63130% monofairy..................... 0.60578% monorock...................... 0.53441% monofighting.................. 0.52113% monodark...................... 0.46752% sandoffense................... 0.46179% monoelectric.................. 0.45281% dragmag....................... 0.41258% monoground.................... 0.39729% monoice....................... 0.35430% monograss..................... 0.35344% hailoffense................... 0.34866% monopoison.................... 0.32936% monofire...................... 0.32286% trapper....................... 0.26926% trickroom..................... 0.25206% sunstall...................... 0.18775% sandstall..................... 0.15269% tailwind...................... 0.11275% rainstall..................... 0.07749% swagplay...................... 0.03812% tricksun...................... 0.01471% hailstall..................... 0.01347% trickhail..................... 0.01156% gravity....................... 0.01118% tricksand..................... 0.00602% allweather.................... 0.00506% fear.......................... 0.00487% trickrain..................... 0.00325% trickfear..................... 0.00067% sandfear...................... 0.00010% Stalliness (mean: -0.334) |# -2.0|## |######### -1.0|##################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%