weatherless...................67.38155% offense.......................49.21708% balance.......................22.34609% hyperoffense..................21.77760% sun...........................20.71831% rain..........................13.70466% multiweather.................. 7.77951% monotype...................... 7.36234% batonpass..................... 5.16121% sand.......................... 3.97117% semistall..................... 3.83849% stall......................... 2.82074% sunoffense.................... 2.51768% hail.......................... 2.14294% mononormal.................... 1.41749% voltturn...................... 1.21425% rainoffense................... 1.06675% monoflying.................... 0.96674% choice........................ 0.83769% monowater..................... 0.70657% monodragon.................... 0.63048% monofairy..................... 0.57780% monopsychic................... 0.57352% monoghost..................... 0.56867% monobug....................... 0.50438% monosteel..................... 0.46908% monodark...................... 0.44190% sandoffense................... 0.42509% monoground.................... 0.41656% dragmag....................... 0.40774% monofighting.................. 0.37894% monoice....................... 0.35276% hailoffense................... 0.34584% trickroom..................... 0.31346% sunstall...................... 0.30474% monorock...................... 0.30194% monoelectric.................. 0.25368% trapper....................... 0.25180% monofire...................... 0.25057% monopoison.................... 0.24911% monograss..................... 0.24477% sandstall..................... 0.22164% tailwind...................... 0.13098% rainstall..................... 0.11422% swagplay...................... 0.04833% tricksun...................... 0.02677% hailstall..................... 0.01606% trickhail..................... 0.01262% gravity....................... 0.01255% tricksand..................... 0.00561% allweather.................... 0.00534% fear.......................... 0.00484% trickrain..................... 0.00458% trickfear..................... 0.00081% sandfear...................... 0.00006% Stalliness (mean: -0.348) |# -2.0|### |########## -1.0|####################### |############################## 0.0|###################### |############ +1.0|##### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%