weatherless...................54.00847% offense.......................45.02834% sun...........................34.35625% hyperoffense..................24.40685% balance.......................21.48665% rain..........................19.24422% multiweather..................10.98937% batonpass..................... 6.25994% semistall..................... 5.06075% sunoffense.................... 4.81527% monotype...................... 4.47080% stall......................... 4.01742% sand.......................... 2.60221% rainoffense................... 1.55962% hail.......................... 0.88898% mononormal.................... 0.81339% monoflying.................... 0.78933% voltturn...................... 0.78733% sunstall...................... 0.74591% choice........................ 0.69220% sandstall..................... 0.52771% monowater..................... 0.49468% monodragon.................... 0.45083% monoghost..................... 0.42536% dragmag....................... 0.37486% monoground.................... 0.35126% monosteel..................... 0.34341% monopsychic................... 0.33538% rainstall..................... 0.32491% monofairy..................... 0.32465% trickroom..................... 0.32368% monodark...................... 0.31524% monoice....................... 0.27816% monofighting.................. 0.25774% sandoffense................... 0.22382% monobug....................... 0.20738% tailwind...................... 0.20294% monofire...................... 0.16194% trapper....................... 0.15192% hailoffense................... 0.14945% monopoison.................... 0.11421% monorock...................... 0.10929% monograss..................... 0.09894% monoelectric.................. 0.08839% tricksun...................... 0.08692% swagplay...................... 0.04179% gravity....................... 0.01540% trickrain..................... 0.01153% hailstall..................... 0.00702% trickhail..................... 0.00582% tricksand..................... 0.00172% fear.......................... 0.00110% allweather.................... 0.00070% trickfear..................... 0.00013% sandfear...................... 0.00002% Stalliness (mean: -0.323) |# -2.0|### |############ -1.0|############################ |############################## 0.0|###################### |############# +1.0|####### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.81%