sun...........................44.74442% weatherless...................44.46554% offense.......................41.69127% balance.......................22.40912% hyperoffense..................20.78384% rain..........................17.54543% multiweather.................. 9.62405% semistall..................... 8.23297% stall......................... 6.88280% sunoffense.................... 6.28835% batonpass..................... 4.84744% sand.......................... 2.82028% sandstall..................... 1.46087% monotype...................... 1.41733% sunstall...................... 1.35438% rainoffense................... 1.07275% rainstall..................... 0.60095% choice........................ 0.32625% tailwind...................... 0.31413% mononormal.................... 0.27818% monoflying.................... 0.26056% voltturn...................... 0.25911% dragmag....................... 0.24700% trickroom..................... 0.24210% hail.......................... 0.23157% monoghost..................... 0.18841% monodragon.................... 0.17734% monoground.................... 0.16305% tricksun...................... 0.14636% monofairy..................... 0.12715% monofighting.................. 0.11665% monopsychic................... 0.11233% trapper....................... 0.11176% monowater..................... 0.10291% monosteel..................... 0.06785% monoice....................... 0.05990% monodark...................... 0.05788% sandoffense................... 0.05587% monobug....................... 0.04909% hailoffense................... 0.04112% monofire...................... 0.03694% monopoison.................... 0.03589% gravity....................... 0.02964% monograss..................... 0.02852% monorock...................... 0.02264% monoelectric.................. 0.02044% trickrain..................... 0.01533% swagplay...................... 0.00934% hailstall..................... 0.00867% trickhail..................... 0.00089% tricksand..................... 0.00037% fear.......................... 0.00006% allweather.................... 0.00004% trickfear..................... 0.00003% sandfear...................... 0.00000% Stalliness (mean: -0.131) |# -2.0|## |########## -1.0|############################ |############################## 0.0|####################### |############### +1.0|########### |####### +2.0|#### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.74%