weatherless...................83.34264% offense.......................40.66708% balance.......................38.12923% hyperoffense.................. 9.61506% semistall..................... 7.97670% voltturn...................... 7.58841% sun........................... 6.79507% monotype...................... 6.65261% rain.......................... 6.54366% batonpass..................... 4.03095% stall......................... 3.61193% sand.......................... 3.36052% hail.......................... 1.61462% multiweather.................. 1.58808% monobug....................... 1.38695% monopsychic................... 1.38695% mononormal.................... 1.20817% monoghost..................... 1.10062% monodragon.................... 0.74445% choice........................ 0.56009% monoflying.................... 0.51679% monowater..................... 0.42879% monorock...................... 0.41762% sunoffense.................... 0.41064% monosteel..................... 0.38689% dragmag....................... 0.37991% monoelectric.................. 0.36175% rainoffense................... 0.32264% monoground.................... 0.26957% sandstall..................... 0.23465% monodark...................... 0.20253% monofire...................... 0.19135% hailoffense................... 0.15504% monopoison.................... 0.14386% monofighting.................. 0.12152% monoice....................... 0.12012% monograss..................... 0.11174% trickroom..................... 0.09637% sandoffense................... 0.09218% rainstall..................... 0.09079% tailwind...................... 0.08241% monofairy..................... 0.07542% sunstall...................... 0.06704% trapper....................... 0.05168% trickrain..................... 0.04330% tricksun...................... 0.02793% hailstall..................... 0.02235% fear.......................... 0.01955% Stalliness (mean: 0.022) -3.0| | -2.0|# |#### -1.0|############## |######################### 0.0|############################## |####################### +1.0|############# |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%