weatherless...................86.38090% balance.......................44.87248% offense.......................27.81476% voltturn......................23.92265% semistall.....................15.71762% stall......................... 6.15389% sand.......................... 5.50889% hyperoffense.................. 5.44126% sun........................... 4.49406% rain.......................... 3.45910% batonpass..................... 2.18973% monotype...................... 2.07832% hail.......................... 1.09115% multiweather.................. 0.93293% monopsychic................... 0.65211% sandstall..................... 0.58209% mononormal.................... 0.55705% monoelectric.................. 0.38537% dragmag....................... 0.37810% trickroom..................... 0.33105% monoghost..................... 0.22679% choice........................ 0.19749% monodragon.................... 0.16355% sunstall...................... 0.16095% trickrain..................... 0.15292% tricksun...................... 0.14952% sandoffense................... 0.13885% monobug....................... 0.13722% rainoffense................... 0.13123% rainstall..................... 0.09260% hailoffense................... 0.05805% monosteel..................... 0.05334% sunoffense.................... 0.05219% hailstall..................... 0.04196% monowater..................... 0.03376% monoground.................... 0.02750% monoflying.................... 0.01965% monoice....................... 0.01926% tailwind...................... 0.01177% monopoison.................... 0.01069% monodark...................... 0.01037% monofire...................... 0.00812% monorock...................... 0.00792% monofighting.................. 0.00625% trapper....................... 0.00488% monograss..................... 0.00205% fear.......................... 0.00204% monofairy..................... 0.00008% Stalliness (mean: 0.345) -3.0| | -2.0|# |### -1.0|######### |##################### 0.0|############################ |############################## +1.0|############################ |############ +2.0|#### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.72%