weatherless...................85.85167% balance.......................47.30342% voltturn......................35.32423% offense.......................20.59440% semistall.....................20.06086% stall......................... 7.10302% sand.......................... 6.43329% sun........................... 5.32200% hyperoffense.................. 4.93830% rain.......................... 2.46215% batonpass..................... 1.56651% monotype...................... 1.39787% sandstall..................... 1.31983% trickroom..................... 1.00424% multiweather.................. 0.95546% hail.......................... 0.88648% monopsychic................... 0.63984% trickrain..................... 0.52639% tricksun...................... 0.52589% mononormal.................... 0.43005% monoghost..................... 0.24616% dragmag....................... 0.24336% sunstall...................... 0.22882% monodragon.................... 0.04089% choice........................ 0.03450% monoice....................... 0.03332% rainstall..................... 0.02448% monosteel..................... 0.02026% sunoffense.................... 0.01505% monobug....................... 0.01402% rainoffense................... 0.00852% monowater..................... 0.00656% hailstall..................... 0.00477% monoground.................... 0.00434% sandoffense................... 0.00415% monoflying.................... 0.00273% hailoffense................... 0.00225% monoelectric.................. 0.00225% monodark...................... 0.00185% monopoison.................... 0.00115% monofighting.................. 0.00102% monofire...................... 0.00089% trapper....................... 0.00065% monorock...................... 0.00044% tailwind...................... 0.00010% monograss..................... 0.00008% fear.......................... 0.00006% monofairy..................... 0.00000% Stalliness (mean: 0.482) -3.0| | -2.0| |#### -1.0|##### |############## 0.0|################ |########################### +1.0|############################## |############## +2.0|#### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%