weatherless...................83.70901% balance.......................38.99801% offense.......................38.18762% voltturn......................10.61557% hyperoffense.................. 9.86690% semistall..................... 8.25954% rain.......................... 6.69243% sun........................... 6.05378% monotype...................... 6.00816% stall......................... 4.68792% sand.......................... 3.74336% batonpass..................... 2.59754% multiweather.................. 1.48393% hail.......................... 1.36854% monopsychic................... 1.31219% mononormal.................... 1.21290% monobug....................... 1.20485% monoghost..................... 1.07068% rainoffense................... 0.63597% monodragon.................... 0.63597% choice........................ 0.56352% monoflying.................... 0.46960% monosteel..................... 0.44276% monowater..................... 0.39983% dragmag....................... 0.39714% monorock...................... 0.33811% monograss..................... 0.30054% sunoffense.................... 0.29786% monodark...................... 0.28444% sandstall..................... 0.28444% sandoffense................... 0.25492% monoelectric.................. 0.23346% trickroom..................... 0.17711% monoground.................... 0.14759% monofire...................... 0.11539% rainstall..................... 0.10734% hailoffense................... 0.09124% sunstall...................... 0.08319% monopoison.................... 0.08319% monofighting.................. 0.08319% trapper....................... 0.07245% monoice....................... 0.06977% monofairy..................... 0.05367% fear.......................... 0.04830% tricksand..................... 0.04830% swagplay...................... 0.00268% tricksun...................... 0.00268% Stalliness (mean: 0.064) |# -2.0|## |#### -1.0|############ |######################## 0.0|############################## |######################### +1.0|############### |###### +2.0|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.81%