weatherless...................85.18591% balance.......................42.33525% offense.......................34.05126% voltturn......................15.62201% semistall.....................10.58733% hyperoffense.................. 7.73695% stall......................... 5.28921% rain.......................... 5.21475% sun........................... 5.00720% sand.......................... 4.52583% monotype...................... 3.55762% batonpass..................... 1.90093% hail.......................... 1.14070% multiweather.................. 0.97073% monopsychic................... 0.79440% monoghost..................... 0.76177% monobug....................... 0.75412% mononormal.................... 0.64623% monodragon.................... 0.47717% dragmag....................... 0.47301% rainoffense................... 0.46735% choice........................ 0.40949% sandoffense................... 0.36488% sandstall..................... 0.32243% monosteel..................... 0.27743% trickroom..................... 0.24352% monoflying.................... 0.22471% sunoffense.................... 0.22286% monowater..................... 0.17140% rainstall..................... 0.12168% monorock...................... 0.12081% monoground.................... 0.10845% monoelectric.................. 0.09966% sunstall...................... 0.09566% monograss..................... 0.08586% hailoffense................... 0.07771% monodark...................... 0.07751% monofighting.................. 0.05727% tricksand..................... 0.05559% trapper....................... 0.05165% monofire...................... 0.04472% monoice....................... 0.04345% monopoison.................... 0.03254% fear.......................... 0.02937% monofairy..................... 0.02041% tricksun...................... 0.00324% swagplay...................... 0.00180% Stalliness (mean: 0.180) |# -2.0|# |#### -1.0|########### |####################### 0.0|############################## |############################# +1.0|##################### |######## +2.0|### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.76%