weatherless...................89.59412% balance.......................43.46086% voltturn......................30.71151% offense.......................23.41565% semistall.....................18.00182% stall.........................10.87834% sand.......................... 6.23959% hyperoffense.................. 4.24333% sun........................... 2.91724% sandstall..................... 2.35944% batonpass..................... 1.48653% rain.......................... 1.43359% monotype...................... 1.29306% trickroom..................... 0.67005% mononormal.................... 0.43530% monoghost..................... 0.36517% monobug....................... 0.35183% multiweather.................. 0.33734% monodragon.................... 0.29055% monosteel..................... 0.28130% dragmag....................... 0.21679% sunstall...................... 0.19216% sandoffense................... 0.15411% hail.......................... 0.15349% monopsychic................... 0.11166% rainstall..................... 0.07655% trapper....................... 0.05691% rainoffense................... 0.03714% choice........................ 0.03492% monograss..................... 0.02700% monoground.................... 0.01923% sunoffense.................... 0.01610% monorock...................... 0.00894% tricksand..................... 0.00667% monoelectric.................. 0.00651% monoflying.................... 0.00606% monowater..................... 0.00290% monofighting.................. 0.00177% hailoffense................... 0.00165% monoice....................... 0.00120% monodark...................... 0.00099% tricksun...................... 0.00040% monofairy..................... 0.00035% monofire...................... 0.00026% fear.......................... 0.00010% monopoison.................... 0.00001% swagplay...................... 0.00000% Stalliness (mean: 0.531) |# -2.0|## |## -1.0|##### |########## 0.0|########################### |############################## +1.0|############################## |############## +2.0|#### |##### +3.0| more negative = more offensive, more positive = more stall one # = 0.77%