weatherless...................56.57487% balance.......................50.61898% offense.......................42.85333% sand..........................15.13217% sun...........................14.12997% rain..........................11.13978% trickroom..................... 6.08113% hail.......................... 5.46352% hyperoffense.................. 3.25491% tailwind...................... 3.21614% semistall..................... 2.94169% multiweather.................. 2.40478% monotype...................... 2.16279% tricksun...................... 0.83695% voltturn...................... 0.66395% trickhail..................... 0.57510% sunoffense.................... 0.40149% rainoffense................... 0.35929% monowater..................... 0.34031% stall......................... 0.33109% monofairy..................... 0.31470% monobug....................... 0.28790% mononormal.................... 0.26683% tricksand..................... 0.22278% monoice....................... 0.21883% dragmag....................... 0.15774% gravity....................... 0.15281% hailoffense................... 0.14769% monoghost..................... 0.13108% monodragon.................... 0.10515% monoflying.................... 0.10285% trickrain..................... 0.09964% monoelectric.................. 0.09879% monograss..................... 0.06449% monopoison.................... 0.05529% batonpass..................... 0.05011% monopsychic................... 0.04759% monodark...................... 0.03605% monofire...................... 0.03522% sandoffense................... 0.03473% monorock...................... 0.02815% monosteel..................... 0.02142% sandstall..................... 0.02025% trapper....................... 0.00763% hailstall..................... 0.00570% monoground.................... 0.00552% monofighting.................. 0.00262% rainstall..................... 0.00196% sunstall...................... 0.00000% Stalliness (mean: 0.018) -1.5|# |## -1.0|### |######### -0.5|################## |###################### 0.0|############################ |############################## +0.5|################### |######### +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.67%