balance.......................58.07271% weatherless...................51.72727% offense.......................39.33077% sand..........................17.73782% sun...........................17.01744% rain..........................11.83881% trickroom..................... 5.20951% hail.......................... 2.45886% tailwind...................... 1.60645% voltturn...................... 1.43092% hyperoffense.................. 1.34129% semistall..................... 1.22489% multiweather.................. 0.77922% rainoffense................... 0.74720% monotype...................... 0.60724% tricksun...................... 0.54407% monofairy..................... 0.24015% trickhail..................... 0.19231% dragmag....................... 0.16784% monodragon.................... 0.10613% tricksand..................... 0.09462% mononormal.................... 0.08967% gravity....................... 0.08438% trickrain..................... 0.07474% sunoffense.................... 0.06198% monowater..................... 0.06182% monoice....................... 0.04495% stall......................... 0.03035% monoflying.................... 0.02754% monosteel..................... 0.01704% monoelectric.................. 0.01267% trapper....................... 0.00344% monograss..................... 0.00280% hailoffense................... 0.00197% monobug....................... 0.00152% monopoison.................... 0.00079% monopsychic................... 0.00075% monofire...................... 0.00062% monorock...................... 0.00055% monoghost..................... 0.00023% sandstall..................... 0.00013% batonpass..................... 0.00009% sandoffense................... 0.00004% monodark...................... 0.00001% sunstall...................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.043) -1.5| |# -1.0| |### -0.5|##### |############# 0.0|#################### |############################## +0.5|###### |## +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.22%