weatherless...................68.23803% offense.......................52.48486% hyperoffense..................21.73695% sand..........................21.64590% balance.......................20.37256% sun........................... 7.30026% rain.......................... 3.72930% multiweather.................. 2.96501% voltturn...................... 2.81910% semistall..................... 2.75584% stall......................... 2.64979% hail.......................... 2.09906% monotype...................... 1.78786% sandoffense................... 1.72935% sandstall..................... 1.28906% sunoffense.................... 1.15448% rainoffense................... 0.75149% hailoffense................... 0.50538% dragmag....................... 0.50355% trickroom..................... 0.50136% batonpass..................... 0.48161% monobug....................... 0.28670% monowater..................... 0.24501% monopoison.................... 0.18394% monoghost..................... 0.16529% monosteel..................... 0.14737% monorock...................... 0.12214% tricksand..................... 0.10020% monoground.................... 0.08886% monoice....................... 0.07570% monoflying.................... 0.07350% mononormal.................... 0.07058% tailwind...................... 0.06838% monofighting.................. 0.06217% sunstall...................... 0.05851% monoelectric.................. 0.05412% gravity....................... 0.04791% monograss..................... 0.04498% monopsychic................... 0.04498% monodragon.................... 0.04169% monofire...................... 0.03803% trickhail..................... 0.03767% monofairy..................... 0.03620% trapper....................... 0.03181% monodark...................... 0.02743% tricksun...................... 0.01609% trickrain..................... 0.01572% allweather.................... 0.00914% rainstall..................... 0.00256% hailstall..................... 0.00037% Stalliness (mean: -0.388) -2.0|# |#### -1.5|######### |################## -1.0|########################### |############################# -0.5|############################## |########################### 0.0|###################### |############## +0.5|######### |####### +1.0|### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%