weatherless...................66.52688% offense.......................52.67450% sand..........................24.60940% hyperoffense..................21.10698% balance.......................20.10371% sun........................... 7.03499% rain.......................... 3.61710% multiweather.................. 3.24104% semistall..................... 3.07750% stall......................... 3.03731% voltturn...................... 2.79130% sandoffense................... 1.84886% sandstall..................... 1.66942% hail.......................... 1.47756% monotype...................... 1.17446% sunoffense.................... 1.08711% rainoffense................... 0.77984% dragmag....................... 0.57094% trickroom..................... 0.40572% hailoffense................... 0.31219% monobug....................... 0.24814% batonpass..................... 0.23258% monowater..................... 0.20507% monopoison.................... 0.19649% monosteel..................... 0.12460% tricksand..................... 0.11622% monoghost..................... 0.10738% monorock...................... 0.07406% gravity....................... 0.06253% tailwind...................... 0.05335% mononormal.................... 0.03804% trapper....................... 0.02706% monoelectric.................. 0.02641% monoflying.................... 0.02630% monodragon.................... 0.02533% sunstall...................... 0.02114% trickrain..................... 0.02005% monograss..................... 0.01862% tricksun...................... 0.01750% monofairy..................... 0.01720% monodark...................... 0.01587% monoice....................... 0.01404% monofire...................... 0.01403% monopsychic................... 0.01140% monofighting.................. 0.01039% monoground.................... 0.00635% trickhail..................... 0.00602% allweather.................... 0.00302% rainstall..................... 0.00207% hailstall..................... 0.00052% Stalliness (mean: -0.366) -2.0|# |#### -1.5|######### |################## -1.0|########################## |############################# -0.5|############################## |########################### 0.0|##################### |############## +0.5|######### |####### +1.0|### |### +1.5|## |# +2.0|# |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.48%