weatherless...................62.31276% offense.......................51.54808% sand..........................31.16434% balance.......................21.59437% hyperoffense..................19.50816% sun........................... 5.55694% stall......................... 5.13548% rain.......................... 3.32918% sandstall..................... 3.21596% multiweather.................. 3.06123% semistall..................... 2.21391% sandoffense................... 1.83988% voltturn...................... 1.70877% rainoffense................... 0.81074% hail.......................... 0.71994% sunoffense.................... 0.62364% dragmag....................... 0.54436% monotype...................... 0.42650% trickroom..................... 0.30724% monobug....................... 0.20503% gravity....................... 0.18931% hailoffense................... 0.07401% tricksand..................... 0.06846% monowater..................... 0.06563% batonpass..................... 0.06313% monopoison.................... 0.06045% tailwind...................... 0.05845% trickrain..................... 0.04501% monosteel..................... 0.03593% trapper....................... 0.01928% monorock...................... 0.01617% mononormal.................... 0.01111% monoghost..................... 0.01023% tricksun...................... 0.00627% monodark...................... 0.00618% monopsychic................... 0.00371% monoelectric.................. 0.00255% monoflying.................... 0.00177% monofighting.................. 0.00173% monograss..................... 0.00169% monofairy..................... 0.00158% monoice....................... 0.00109% monodragon.................... 0.00091% monofire...................... 0.00066% sunstall...................... 0.00038% rainstall..................... 0.00029% monoground.................... 0.00026% hailstall..................... 0.00018% allweather.................... 0.00010% trickhail..................... 0.00004% Stalliness (mean: -0.284) -2.0|# |### -1.5|####### |################ -1.0|######################### |############################# -0.5|############################## |######################### 0.0|###################### |############# +0.5|########## |########## +1.0|### |## +1.5|## |## +2.0|# |#### +2.5|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.48%