offense.......................56.58272% weatherless...................56.13524% sand..........................38.81746% balance.......................20.54616% hyperoffense..................18.03106% sun........................... 4.89873% multiweather.................. 3.56813% stall......................... 3.34638% rain.......................... 3.02925% sandstall..................... 2.00444% sandoffense................... 1.76900% semistall..................... 1.49368% voltturn...................... 0.94529% hail.......................... 0.73482% dragmag....................... 0.31249% rainoffense................... 0.30039% sunoffense.................... 0.21730% monotype...................... 0.12906% trickroom..................... 0.09208% gravity....................... 0.07409% batonpass..................... 0.05156% monobug....................... 0.04813% tailwind...................... 0.03208% trapper....................... 0.02285% hailoffense................... 0.02249% monorock...................... 0.02188% mononormal.................... 0.02026% monopoison.................... 0.01681% tricksun...................... 0.01678% monowater..................... 0.01225% trickrain..................... 0.01092% tricksand..................... 0.00372% monoghost..................... 0.00250% monofighting.................. 0.00181% monodark...................... 0.00111% monofairy..................... 0.00097% monosteel..................... 0.00089% monopsychic................... 0.00063% monoflying.................... 0.00060% monograss..................... 0.00040% monoice....................... 0.00033% monofire...................... 0.00016% monoground.................... 0.00012% monoelectric.................. 0.00011% monodragon.................... 0.00010% rainstall..................... 0.00001% allweather.................... 0.00001% sunstall...................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.337) -2.0| |### -1.5|##### |############# -1.0|################ |############################## -0.5|########################## |########################## 0.0|############### |########### +0.5|####### |######### +1.0|## |# +1.5|# |# +2.0|# |# +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.59%