weatherless...................78.11024% offense.......................58.26772% balance.......................23.54331% hyperoffense..................17.32283% sand.......................... 7.63780% sun........................... 6.92913% rain.......................... 6.45669% hail.......................... 3.30709% multiweather.................. 2.28346% sandoffense................... 1.02362% monotype...................... 1.02362% semistall..................... 0.70866% sunoffense.................... 0.70866% voltturn...................... 0.55118% batonpass..................... 0.55118% rainoffense................... 0.47244% dragmag....................... 0.39370% tailwind...................... 0.31496% monopsychic................... 0.23622% monowater..................... 0.15748% monobug....................... 0.15748% stall......................... 0.15748% monodragon.................... 0.15748% trickroom..................... 0.07874% monopoison.................... 0.07874% monosteel..................... 0.07874% monofighting.................. 0.07874% trickhail..................... 0.07874% monofairy..................... 0.07874% hailoffense................... 0.07874% Stalliness (mean: -0.436) |##### -1.5|####### |########## -1.0|############### |################ -0.5|######################### |############################## 0.0|############# |################# +0.5|####### |#### +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.66%