weatherless...................80.06655% offense.......................53.66717% balance.......................25.49141% hyperoffense..................20.06279% sand.......................... 7.62401% sun........................... 7.25034% rain.......................... 4.45403% hail.......................... 3.18576% multiweather.................. 2.49080% sandoffense................... 1.37246% monotype...................... 1.01440% voltturn...................... 0.69780% sunoffense.................... 0.64178% semistall..................... 0.61803% rainoffense................... 0.58549% batonpass..................... 0.39633% tailwind...................... 0.36303% dragmag....................... 0.33887% monopsychic................... 0.32267% monodragon.................... 0.18615% stall......................... 0.16059% monowater..................... 0.14827% monobug....................... 0.09484% monofairy..................... 0.09322% trickroom..................... 0.07420% trickhail..................... 0.07420% monosteel..................... 0.05815% hailoffense................... 0.05601% monopoison.................... 0.05592% monofighting.................. 0.05519% Stalliness (mean: -0.471) |######### -1.5|######### |############# -1.0|####################### |################### -0.5|######################## |############################## 0.0|############## |######################### +0.5|######### |#### +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.56%