weatherless...................89.97583% offense.......................62.97458% balance.......................32.26646% sand.......................... 6.99485% hyperoffense.................. 4.75896% sun........................... 1.93886% rain.......................... 1.09041% hail.......................... 0.69999% multiweather.................. 0.69995% sandoffense................... 0.43991% tailwind...................... 0.15083% voltturn...................... 0.06504% monowater..................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% semistall..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.287) | -1.5| |### -1.0|###### |#################### -0.5|### |############################## 0.0| |########################### +0.5|# |# +1.0| | more negative = more offensive, more positive = more stall one # = 1.07%