weatherless...................89.84284% offense.......................69.72567% balance.......................28.66498% rain.......................... 3.26741% sun........................... 3.26555% hail.......................... 2.32772% sand.......................... 1.63869% hyperoffense.................. 1.51359% multiweather.................. 0.33768% dragmag....................... 0.27943% tailwind...................... 0.10129% semistall..................... 0.09577% sunoffense.................... 0.05000% rainoffense................... 0.03368% gravity....................... 0.02789% voltturn...................... 0.02065% hailoffense................... 0.01137% trickroom..................... 0.00841% trapper....................... 0.00817% sandoffense................... 0.00587% monotype...................... 0.00229% monopsychic................... 0.00082% mononormal.................... 0.00081% monograss..................... 0.00065% Stalliness (mean: -0.204) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################ 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%