weatherless...................89.69960% offense.......................69.87020% balance.......................28.44417% sun........................... 3.34220% rain.......................... 3.30780% hail.......................... 2.31645% sand.......................... 1.69401% hyperoffense.................. 1.59336% multiweather.................. 0.35752% dragmag....................... 0.26894% semistall..................... 0.09228% tailwind...................... 0.08764% sunoffense.................... 0.05944% rainoffense................... 0.03855% gravity....................... 0.02056% voltturn...................... 0.01714% trapper....................... 0.01297% hailoffense................... 0.00839% trickroom..................... 0.00714% sandoffense................... 0.00512% monotype...................... 0.00399% mononormal.................... 0.00201% monograss..................... 0.00167% monopsychic................... 0.00030% Stalliness (mean: -0.207) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################ -0.2|############################## |############################ 0.0|######################## |##################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%