offense.......................58.27155% sun...........................44.68968% rain..........................35.62629% weatherless...................35.49649% balance.......................30.13085% multiweather..................20.28297% hyperoffense.................. 8.17764% trickroom..................... 5.85576% monotype...................... 4.16121% hail.......................... 2.79398% semistall..................... 2.66335% tricksun...................... 2.32983% trickrain..................... 2.20038% sand.......................... 2.02216% tailwind...................... 1.91921% sunoffense.................... 1.54233% rainoffense................... 1.23892% stall......................... 0.75661% monowater..................... 0.70370% monofairy..................... 0.47074% monopsychic................... 0.45625% monodragon.................... 0.34347% choice........................ 0.33382% voltturn...................... 0.31555% monodark...................... 0.29599% monograss..................... 0.26130% gravity....................... 0.25096% hailoffense................... 0.24340% monoground.................... 0.23116% monoflying.................... 0.23113% mononormal.................... 0.21142% dragmag....................... 0.20947% rainstall..................... 0.19404% monoelectric.................. 0.19204% sandoffense................... 0.18918% monosteel..................... 0.17993% monoice....................... 0.17531% batonpass..................... 0.14724% monoghost..................... 0.11229% monopoison.................... 0.09807% monobug....................... 0.07527% sunstall...................... 0.06306% monofire...................... 0.06089% monofighting.................. 0.05271% tricksand..................... 0.02675% trickhail..................... 0.02460% monorock...................... 0.01817% trapper....................... 0.01093% sandstall..................... 0.00659% swagplay...................... 0.00211% Stalliness (mean: -0.204) |# -1.5|## |##### -1.0|############ |################### -0.5|############################ |############################## 0.0|######################### |################## +0.5|############ |###### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%