offense.......................62.77073% sun...........................60.70226% rain..........................41.53304% balance.......................28.41462% multiweather..................23.88415% weatherless...................20.07936% trickroom.....................10.46089% hyperoffense.................. 6.88508% tricksun...................... 5.13187% trickrain..................... 4.35368% tailwind...................... 2.44406% monotype...................... 1.78087% sunoffense.................... 1.71610% rainoffense................... 1.66498% semistall..................... 1.53296% hail.......................... 1.01510% sand.......................... 0.82602% stall......................... 0.39661% monowater..................... 0.32158% monopsychic................... 0.31502% monofairy..................... 0.16968% rainstall..................... 0.16377% monoflying.................... 0.15954% monodragon.................... 0.15564% gravity....................... 0.15305% choice........................ 0.15088% mononormal.................... 0.14791% monodark...................... 0.12371% voltturn...................... 0.10221% monoice....................... 0.10163% dragmag....................... 0.09530% monoground.................... 0.08411% hailoffense................... 0.07766% sandoffense................... 0.07680% sunstall...................... 0.04885% batonpass..................... 0.04240% monosteel..................... 0.04023% monopoison.................... 0.03830% monobug....................... 0.03345% monoghost..................... 0.02928% monofire...................... 0.01708% monoelectric.................. 0.01671% monofighting.................. 0.01316% monograss..................... 0.01303% tricksand..................... 0.01073% trickhail..................... 0.01064% monorock...................... 0.00357% sandstall..................... 0.00127% swagplay...................... 0.00018% trapper....................... 0.00013% Stalliness (mean: -0.235) |# -1.5|## |## -1.0|######## |################ -0.5|########################### |############################## 0.0|################### |############## +0.5|########## |#### +1.0|## |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.72%