sun...........................74.64862% offense.......................71.46204% rain..........................35.33573% balance.......................22.81643% multiweather..................20.65295% trickroom.....................13.93294% weatherless...................10.26718% tricksun...................... 8.58651% trickrain..................... 5.75904% hyperoffense.................. 4.90564% rainoffense................... 1.89569% tailwind...................... 1.49751% sunoffense.................... 1.01214% semistall..................... 0.60199% monotype...................... 0.32022% sand.......................... 0.24260% stall......................... 0.21390% hail.......................... 0.21097% gravity....................... 0.13534% rainstall..................... 0.08351% monopsychic................... 0.07756% monoflying.................... 0.07052% choice........................ 0.03814% monoice....................... 0.03413% voltturn...................... 0.03244% hailoffense................... 0.02934% sunstall...................... 0.02924% monofairy..................... 0.02920% monowater..................... 0.02606% mononormal.................... 0.01808% monodark...................... 0.01629% monodragon.................... 0.01582% monofighting.................. 0.01046% sandoffense................... 0.00865% dragmag....................... 0.00735% monobug....................... 0.00612% batonpass..................... 0.00531% monoghost..................... 0.00350% monoground.................... 0.00307% tricksand..................... 0.00242% monofire...................... 0.00209% monosteel..................... 0.00205% monopoison.................... 0.00201% monoelectric.................. 0.00159% monograss..................... 0.00139% monorock...................... 0.00042% trickhail..................... 0.00033% sandstall..................... 0.00006% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.271) | -1.5|# |# -1.0|##### |############## -0.5|########################## |############################## 0.0|############### |######## +0.5|###### |## +1.0| | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.93%