weatherless...................85.20177% offense.......................53.19777% balance.......................34.33779% hyperoffense.................. 7.78632% sun........................... 6.41134% trickroom..................... 6.18481% monotype...................... 3.93004% hail.......................... 3.85102% semistall..................... 3.58234% rain.......................... 2.77105% sand.......................... 1.92287% tailwind...................... 1.81751% stall......................... 1.09577% trickhail..................... 1.01675% voltturn...................... 0.99041% monograss..................... 0.68486% monoelectric.................. 0.54262% monowater..................... 0.39511% sunoffense.................... 0.38457% monoice....................... 0.33189% monobug....................... 0.30555% batonpass..................... 0.28975% monofighting.................. 0.28448% hailoffense................... 0.22653% mononormal.................... 0.21073% choice........................ 0.20546% tricksand..................... 0.20546% monodark...................... 0.18439% gravity....................... 0.17385% monorock...................... 0.15804% multiweather.................. 0.15278% monopsychic................... 0.14751% monofire...................... 0.14751% monofairy..................... 0.14224% monopoison.................... 0.13697% tricksun...................... 0.11063% monosteel..................... 0.07375% monoflying.................... 0.06849% sandstall..................... 0.06322% dragmag....................... 0.06322% monoghost..................... 0.06322% rainoffense................... 0.05795% monoground.................... 0.05268% hailstall..................... 0.04741% monodragon.................... 0.02107% rainstall..................... 0.02107% sandoffense................... 0.01580% trapper....................... 0.01580% Stalliness (mean: -0.124) |# -1.5|### |##### -1.0|########### |################### -0.5|######################### |############################## 0.0|######################## |################# +0.5|############### |############## +1.0|##### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.57%