weatherless...................84.05883% offense.......................54.66090% balance.......................34.36303% trickroom..................... 7.71200% sun........................... 7.44627% hyperoffense.................. 6.82978% hail.......................... 4.10124% semistall..................... 3.05865% rain.......................... 2.58481% monotype...................... 2.31903% tailwind...................... 2.25238% sand.......................... 1.98676% trickhail..................... 1.28034% stall......................... 1.08765% voltturn...................... 1.03240% sunoffense.................... 0.40427% monofighting.................. 0.37647% hailoffense................... 0.30442% monoice....................... 0.28404% gravity....................... 0.24328% tricksand..................... 0.22438% monobug....................... 0.19157% monorock...................... 0.18329% multiweather.................. 0.17292% choice........................ 0.16217% monoelectric.................. 0.15341% monowater..................... 0.14931% tricksun...................... 0.14905% monopoison.................... 0.14198% mononormal.................... 0.13939% monograss..................... 0.13737% batonpass..................... 0.10601% monofire...................... 0.10005% monodark...................... 0.09264% monopsychic................... 0.09050% monoghost..................... 0.08728% monofairy..................... 0.08405% sandstall..................... 0.07856% hailstall..................... 0.05634% monoflying.................... 0.04899% dragmag....................... 0.03129% monoground.................... 0.02796% monodragon.................... 0.02393% trapper....................... 0.01625% rainoffense................... 0.01580% sandoffense................... 0.01333% monosteel..................... 0.01201% rainstall..................... 0.01135% Stalliness (mean: -0.121) |# -1.5|## |#### -1.0|######### |################## -0.5|##################### |############################## 0.0|####################### |############### +0.5|############### |############# +1.0|#### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.63%