weatherless...................92.13375% offense.......................64.77433% hyperoffense..................17.66015% balance.......................17.40224% voltturn......................15.36759% hail.......................... 6.96492% hailoffense................... 4.39904% batonpass..................... 1.18869% monotype...................... 0.88323% sand.......................... 0.56056% sun........................... 0.40482% trickroom..................... 0.38057% monowater..................... 0.29765% multiweather.................. 0.22254% rain.......................... 0.15849% sunoffense.................... 0.12398% monofighting.................. 0.11859% semistall..................... 0.10404% monopoison.................... 0.08937% monoghost..................... 0.08001% monoice....................... 0.06294% stall......................... 0.05925% monodragon.................... 0.05777% monofairy..................... 0.05242% monorock...................... 0.04316% trapper....................... 0.04280% monobug....................... 0.03643% rainoffense................... 0.03522% dragmag....................... 0.03366% tailwind...................... 0.02474% sandoffense................... 0.02169% monodark...................... 0.02139% choice........................ 0.00874% monoflying.................... 0.00863% sandstall..................... 0.00423% mononormal.................... 0.00373% monoground.................... 0.00299% monosteel..................... 0.00288% monopsychic................... 0.00192% monograss..................... 0.00168% monoelectric.................. 0.00140% monofire...................... 0.00064% hailstall..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.501) | -2.0|# |### -1.5|###### |########### -1.0|########## |###################### -0.5|######################### |############################## 0.0|################# |########## +0.5|#### |# +1.0| | more negative = more offensive, more positive = more stall one # = 0.72%