weatherless...................98.84933% offense.......................59.50218% hyperoffense..................25.43340% balance.......................13.79654% voltturn...................... 5.20826% trickroom..................... 3.35854% dragmag....................... 0.95479% sun........................... 0.81215% stall......................... 0.68041% semistall..................... 0.58747% choice........................ 0.38465% sunoffense.................... 0.34972% rain.......................... 0.32852% rainoffense................... 0.18751% batonpass..................... 0.04548% monotype...................... 0.04357% monobug....................... 0.03940% sand.......................... 0.01025% sunstall...................... 0.00266% mononormal.................... 0.00109% monofire...................... 0.00108% sandoffense................... 0.00079% monowater..................... 0.00071% monofairy..................... 0.00046% monoelectric.................. 0.00041% monograss..................... 0.00025% multiweather.................. 0.00025% monopoison.................... 0.00009% monoground.................... 0.00008% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.579) -2.0|## |###### -1.5|############ |################## -1.0|##################### |######################### -0.5|######################## |############################## 0.0|################# |######### +0.5|####### |### +1.0| |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%