weatherless...................65.28869% offense.......................60.89293% balance.......................25.83023% sun...........................22.22682% hyperoffense.................. 9.83189% rain.......................... 9.13601% sand.......................... 8.56414% multiweather.................. 6.43517% semistall..................... 2.33568% voltturn...................... 1.55712% hail.......................... 1.46755% sunoffense.................... 1.43999% monotype...................... 1.33664% stall......................... 1.10927% sandoffense................... 0.86124% trickroom..................... 0.70277% rainoffense................... 0.51674% choice........................ 0.21359% monofighting.................. 0.19292% monopoison.................... 0.16536% monodragon.................... 0.15158% sandstall..................... 0.14469% monofire...................... 0.13780% monoghost..................... 0.13091% monosteel..................... 0.12402% monorock...................... 0.11713% monopsychic................... 0.11024% monoflying.................... 0.11024% sunstall...................... 0.10335% monobug....................... 0.08957% monoelectric.................. 0.08957% monofairy..................... 0.07579% hailoffense................... 0.06890% monodark...................... 0.06201% monowater..................... 0.05512% monoice....................... 0.05512% tricksand..................... 0.05512% monograss..................... 0.04134% monoground.................... 0.04134% tricksun...................... 0.04134% mononormal.................... 0.04134% dragmag....................... 0.02756% rainstall..................... 0.01378% tailwind...................... 0.00689% trickhail..................... 0.00689% Stalliness (mean: -0.272) -2.0| |# -1.5|### |###### -1.0|############### |####################### -0.5|############################## |########################### 0.0|####################### |############### +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%