monotype......................100.00000% weatherless...................73.97368% offense.......................50.49957% balance.......................30.01303% hyperoffense..................13.97955% monowater..................... 8.72827% monobug....................... 8.57485% sand.......................... 8.30140% mononormal.................... 7.46535% sun........................... 7.45864% monosteel..................... 6.34489% monodark...................... 6.03771% monoflying.................... 6.02085% monopoison.................... 5.93472% rain.......................... 5.87037% monofire...................... 5.58923% monofairy..................... 5.40093% monodragon.................... 5.19102% monoelectric.................. 5.16433% monofighting.................. 4.99388% monopsychic................... 4.96047% semistall..................... 4.71765% monoghost..................... 4.68294% hail.......................... 4.56390% voltturn...................... 4.44912% monograss..................... 4.09544% monoground.................... 3.92057% monoice....................... 3.50532% monorock...................... 3.50385% sandoffense................... 0.89991% stall......................... 0.79020% sunoffense.................... 0.73404% trickroom..................... 0.58488% rainoffense................... 0.47468% hailoffense................... 0.46305% choice........................ 0.40509% dragmag....................... 0.19010% multiweather.................. 0.16800% tailwind...................... 0.07679% sunstall...................... 0.07074% rainstall..................... 0.05944% tricksand..................... 0.05141% sandstall..................... 0.03308% hailstall..................... 0.02079% trickhail..................... 0.00491% gravity....................... 0.00442% tricksun...................... 0.00246% trickrain..................... 0.00098% trapper....................... 0.00082% Stalliness (mean: -0.231) |### -1.5|####### |############# -1.0|##################### |############################ -0.5|############################## |############################# 0.0|########################## |#################### +0.5|################# |############ +1.0|######### |##### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%