weatherless...................89.19585% offense.......................42.45310% balance.......................40.99122% hyperoffense.................. 9.99752% hail.......................... 7.42798% voltturn...................... 4.02608% semistall..................... 3.93700% stall......................... 2.62116% sun........................... 2.46735% trickroom..................... 1.14532% sunoffense.................... 1.02545% monotype...................... 0.87427% rain.......................... 0.75839% hailoffense................... 0.61474% choice........................ 0.30751% monoice....................... 0.29201% sand.......................... 0.25670% dragmag....................... 0.16089% monobug....................... 0.11927% tailwind...................... 0.11071% multiweather.................. 0.10450% rainoffense................... 0.08862% monorock...................... 0.08623% monopsychic................... 0.08469% monodark...................... 0.07244% mononormal.................... 0.06831% monoflying.................... 0.06052% monofighting.................. 0.05938% monograss..................... 0.05667% hailstall..................... 0.04527% trickhail..................... 0.03673% monoghost..................... 0.01696% monowater..................... 0.01367% monoelectric.................. 0.01126% monopoison.................... 0.00962% monoground.................... 0.00919% sandstall..................... 0.00540% monofire...................... 0.00277% gravity....................... 0.00244% fear.......................... 0.00200% monofairy..................... 0.00195% monosteel..................... 0.00163% monodragon.................... 0.00103% Stalliness (mean: -0.044) |# -2.0|# |## -1.5|### |###### -1.0|########## |############# -0.5|################### |######################## 0.0|############################## |###################### +0.5|################## |############ +1.0|####### |### +1.5|# |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%