weatherless...................88.18204% balance.......................45.97708% offense.......................35.67072% hail..........................10.32867% hyperoffense.................. 6.86046% semistall..................... 6.62058% voltturn...................... 5.42500% stall......................... 4.87116% dragmag....................... 1.40353% sun........................... 1.38825% trickroom..................... 1.24925% sunoffense.................... 0.90479% monotype...................... 0.24626% tailwind...................... 0.20835% hailoffense................... 0.17849% choice........................ 0.12412% hailstall..................... 0.11125% monoground.................... 0.10754% rain.......................... 0.09135% monoice....................... 0.07043% monodark...................... 0.04012% rainoffense................... 0.02430% trickhail..................... 0.01956% sand.......................... 0.01430% monograss..................... 0.00993% mononormal.................... 0.00749% monofighting.................. 0.00538% monoflying.................... 0.00394% multiweather.................. 0.00381% monopsychic................... 0.00064% monobug....................... 0.00054% monorock...................... 0.00032% monoelectric.................. 0.00006% monowater..................... 0.00001% monofairy..................... 0.00001% monopoison.................... 0.00001% monoghost..................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% monodragon.................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.165) |# -2.0|# |## -1.5|# |##### -1.0|############# |###### -0.5|######## |########################## 0.0|############################## |###################### +0.5|######################### |#################### +1.0|######## |####### +1.5|## |# +2.0|# |#### +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.54%