weatherless...................84.85315% balance.......................49.68940% offense.......................33.52515% hail..........................12.59090% hyperoffense.................. 7.72016% stall......................... 4.81284% voltturn...................... 4.75459% semistall..................... 4.25246% trickroom..................... 2.75025% sun........................... 2.27211% sunoffense.................... 0.90202% monotype...................... 0.42305% hailoffense................... 0.41347% monoice....................... 0.39213% rain.......................... 0.26656% choice........................ 0.23276% dragmag....................... 0.21838% trickhail..................... 0.07449% tailwind...................... 0.04625% sand.......................... 0.04619% hailstall..................... 0.03210% multiweather.................. 0.02891% mononormal.................... 0.00925% monofighting.................. 0.00777% monoflying.................... 0.00403% monoghost..................... 0.00353% monobug....................... 0.00292% rainoffense................... 0.00228% monopsychic................... 0.00171% sandstall..................... 0.00152% monorock...................... 0.00089% monofire...................... 0.00058% monopoison.................... 0.00046% monoground.................... 0.00041% monograss..................... 0.00037% monodark...................... 0.00019% monowater..................... 0.00012% monosteel..................... 0.00008% monodragon.................... 0.00007% rainstall..................... 0.00004% monoelectric.................. 0.00003% sandoffense................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.147) -2.0|# |## -1.5|### |##### -1.0|######## |######### -0.5|################ |######################### 0.0|############################# |####################### +0.5|############################## |#################### +1.0|########## |### +1.5|## |# +2.0| |# +2.5|## |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.51%