weatherless...................77.69544% offense.......................46.32802% balance.......................32.89266% hyperoffense..................11.98517% sand..........................10.41090% voltturn...................... 7.01699% sun........................... 5.56080% semistall..................... 5.06266% rain.......................... 4.97193% stall......................... 3.73149% hail.......................... 2.74864% monotype...................... 2.25273% multiweather.................. 1.30215% trickroom..................... 1.13634% sandoffense................... 0.72476% dragmag....................... 0.52988% sunoffense.................... 0.47543% hailoffense................... 0.43360% sandstall..................... 0.37583% choice........................ 0.36522% monowater..................... 0.25756% monobug....................... 0.24708% rainoffense................... 0.22913% mononormal.................... 0.17267% monoflying.................... 0.15994% monopsychic................... 0.15216% monosteel..................... 0.14849% monofire...................... 0.14479% monodark...................... 0.13520% monopoison.................... 0.13234% monofairy..................... 0.12172% monorock...................... 0.10877% monoelectric.................. 0.10668% monoghost..................... 0.10607% monoice....................... 0.09840% monograss..................... 0.09765% monofighting.................. 0.09351% monodragon.................... 0.07953% tailwind...................... 0.05537% sunstall...................... 0.05351% monoground.................... 0.05176% rainstall..................... 0.04759% tricksand..................... 0.03249% hailstall..................... 0.02354% trickhail..................... 0.01926% tricksun...................... 0.01409% gravity....................... 0.01395% allweather.................... 0.01290% trickrain..................... 0.01048% fear.......................... 0.00450% trapper....................... 0.00370% swagplay...................... 0.00253% trickfear..................... 0.00158% sandfear...................... 0.00028% Stalliness (mean: -0.084) -2.0|# |## -1.5|###### |########### -1.0|################ |####################### -0.5|############################# |############################## 0.0|############################# |######################### +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%