weatherless...................81.05094% offense.......................34.84840% balance.......................28.71234% stall.........................16.91163% sand..........................12.94657% hyperoffense..................11.40119% voltturn...................... 8.49872% semistall..................... 8.12643% rain.......................... 3.40325% sandstall..................... 2.33899% hail.......................... 2.23321% sun........................... 1.48893% trickroom..................... 1.19511% multiweather.................. 1.12073% dragmag....................... 0.77284% sandoffense................... 0.42964% hailoffense................... 0.37021% rainoffense................... 0.22954% choice........................ 0.19009% monotype...................... 0.14607% rainstall..................... 0.06413% tailwind...................... 0.04729% monopsychic................... 0.04372% sunoffense.................... 0.04132% sunstall...................... 0.02778% monobug....................... 0.02243% hailstall..................... 0.02121% monowater..................... 0.01911% monoflying.................... 0.01096% mononormal.................... 0.00786% trickhail..................... 0.00781% monofairy..................... 0.00735% monoground.................... 0.00491% gravity....................... 0.00489% monodragon.................... 0.00485% monosteel..................... 0.00424% monofire...................... 0.00380% monoice....................... 0.00302% monoelectric.................. 0.00301% tricksand..................... 0.00284% monorock...................... 0.00266% monodark...................... 0.00241% tricksun...................... 0.00206% monoghost..................... 0.00198% monograss..................... 0.00156% monofighting.................. 0.00153% monopoison.................... 0.00152% allweather.................... 0.00046% trickrain..................... 0.00021% swagplay...................... 0.00013% trapper....................... 0.00007% fear.......................... 0.00003% trickfear..................... 0.00003% sandfear...................... 0.00000% Stalliness (mean: 0.341) -2.0| |### -1.5|############ |############# -1.0|################## |###################### -0.5|############################## |########################### 0.0|########################## |############################ +0.5|##################### |##################### +1.0|########### |####### +1.5|############ |###### +2.0|###### |####### +2.5|####### |########### +3.0|####### |#### +3.5|# more negative = more offensive, more positive = more stall one # = 0.33%