weatherless...................88.80901% offense.......................48.80207% balance.......................32.57395% hyperoffense..................12.93542% hail.......................... 5.53711% semistall..................... 3.96785% voltturn...................... 3.68867% rain.......................... 3.02173% trickroom..................... 2.94053% sun........................... 2.03638% monotype...................... 1.80282% stall......................... 1.72071% sand.......................... 0.70343% rainoffense................... 0.66420% sunoffense.................... 0.49359% mononormal.................... 0.40874% choice........................ 0.39231% monoice....................... 0.37863% hailoffense................... 0.36677% monobug....................... 0.19251% monograss..................... 0.14598% monopoison.................... 0.14233% monoelectric.................. 0.13503% monorock...................... 0.10948% multiweather.................. 0.10766% monowater..................... 0.08120% monoflying.................... 0.07938% monopsychic................... 0.06751% hailstall..................... 0.06204% sandoffense................... 0.06022% tailwind...................... 0.04471% dragmag....................... 0.04379% monodark...................... 0.03923% rainstall..................... 0.03376% trickhail..................... 0.03011% sandstall..................... 0.02737% monofairy..................... 0.02555% monofire...................... 0.02098% monodragon.................... 0.02007% monoground.................... 0.01916% monosteel..................... 0.01642% monofighting.................. 0.01551% gravity....................... 0.01004% monoghost..................... 0.00821% swagplay...................... 0.00639% trickrain..................... 0.00547% trapper....................... 0.00547% tricksun...................... 0.00456% sunstall...................... 0.00091% Stalliness (mean: -0.185) -2.0|# |### -1.5|###### |########### -1.0|################### |######################## -0.5|############################ |############################## 0.0|############################## |########################## +0.5|################## |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%