weatherless...................88.82984% offense.......................48.29405% balance.......................32.97832% hyperoffense..................12.70838% hail.......................... 6.03957% voltturn...................... 4.67183% semistall..................... 4.14820% trickroom..................... 3.56202% rain.......................... 2.81133% stall......................... 1.87105% sun........................... 1.67905% monotype...................... 1.22737% sand.......................... 0.71315% rainoffense................... 0.66747% sunoffense.................... 0.47548% hailoffense................... 0.40950% choice........................ 0.38426% monoice....................... 0.34753% mononormal.................... 0.21315% monograss..................... 0.14768% monobug....................... 0.10500% monopoison.................... 0.09446% monorock...................... 0.07348% multiweather.................. 0.07294% sandoffense................... 0.06512% monoelectric.................. 0.06129% dragmag....................... 0.05707% monowater..................... 0.04976% hailstall..................... 0.04915% trickhail..................... 0.04596% monoflying.................... 0.04278% monodark...................... 0.02823% tailwind...................... 0.02461% monopsychic................... 0.01966% sandstall..................... 0.01890% monofighting.................. 0.01664% monosteel..................... 0.01501% monodragon.................... 0.01377% monofairy..................... 0.01351% monofire...................... 0.01157% monoground.................... 0.01019% swagplay...................... 0.00937% trickrain..................... 0.00634% gravity....................... 0.00558% trapper....................... 0.00547% monoghost..................... 0.00409% rainstall..................... 0.00409% tricksun...................... 0.00190% sunstall...................... 0.00062% Stalliness (mean: -0.173) -2.0|# |### -1.5|###### |########### -1.0|################## |####################### -0.5|########################### |############################ 0.0|############################## |######################### +0.5|################### |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%