weatherless...................87.45337% offense.......................46.44369% balance.......................34.26189% hyperoffense..................11.82093% hail.......................... 7.92889% voltturn...................... 5.57350% semistall..................... 4.98826% trickroom..................... 4.83157% rain.......................... 2.68777% stall......................... 2.48523% sun........................... 1.39081% monotype...................... 0.71263% sand.......................... 0.57928% sunoffense.................... 0.56523% hailoffense................... 0.46113% rainoffense................... 0.43626% choice........................ 0.38119% monoice....................... 0.32397% dragmag....................... 0.10137% monograss..................... 0.09678% trickhail..................... 0.09028% monopoison.................... 0.04706% mononormal.................... 0.04592% monofighting.................. 0.04241% multiweather.................. 0.04012% monorock...................... 0.03386% monobug....................... 0.03171% hailstall..................... 0.02764% monoelectric.................. 0.01881% monoflying.................... 0.01632% monodark...................... 0.01628% monopsychic................... 0.01432% tailwind...................... 0.01413% monofire...................... 0.01305% sandoffense................... 0.01155% trickrain..................... 0.00858% monowater..................... 0.00740% sandstall..................... 0.00693% rainstall..................... 0.00552% swagplay...................... 0.00447% gravity....................... 0.00393% monosteel..................... 0.00303% monofairy..................... 0.00264% monodragon.................... 0.00146% monoground.................... 0.00068% trapper....................... 0.00013% sunstall...................... 0.00003% monoghost..................... 0.00001% tricksun...................... 0.00000% Stalliness (mean: -0.117) -2.0|## |### -1.5|##### |######### -1.0|###################### |###################### -0.5|########################### |########################### 0.0|############################## |######################## +0.5|###################### |############# +1.0|######## |###### +1.5|## |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%