weatherless...................84.93373% offense.......................46.92980% balance.......................32.71220% hail..........................11.59459% hyperoffense..................10.24057% voltturn...................... 6.79442% semistall..................... 5.82928% stall......................... 4.28815% trickroom..................... 3.84901% rain.......................... 1.80398% sun........................... 1.39661% choice........................ 1.17284% sunoffense.................... 0.60708% hailoffense................... 0.37828% monotype...................... 0.35878% sand.......................... 0.29765% rainoffense................... 0.25098% monoice....................... 0.20872% trickhail..................... 0.12539% dragmag....................... 0.09863% monograss..................... 0.04489% monodark...................... 0.03319% monopoison.................... 0.02968% multiweather.................. 0.02655% monobug....................... 0.02032% hailstall..................... 0.01219% monoflying.................... 0.00622% rainstall..................... 0.00481% mononormal.................... 0.00459% tailwind...................... 0.00379% monorock...................... 0.00370% sandstall..................... 0.00307% monofighting.................. 0.00223% monoelectric.................. 0.00171% monofire...................... 0.00140% gravity....................... 0.00140% monowater..................... 0.00116% monopsychic................... 0.00080% monofairy..................... 0.00078% sandoffense................... 0.00056% trickrain..................... 0.00041% swagplay...................... 0.00020% monodragon.................... 0.00018% monoground.................... 0.00001% trapper....................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% monoghost..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.035) -2.0|# |## -1.5|### |###### -1.0|####################### |################### -0.5|##################### |############################# 0.0|############################## |################### +0.5|##################### |########## +1.0|####### |####### +1.5|# |# +2.0| | +2.5| |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.48%