weatherless...................87.30698% offense.......................39.57134% balance.......................38.67585% hyperoffense..................11.01128% semistall..................... 6.01682% hail.......................... 5.81650% stall......................... 4.72471% sand.......................... 3.58008% sun........................... 3.25050% trickroom..................... 2.28482% voltturn...................... 1.46747% hailoffense................... 0.89145% rain.......................... 0.49310% multiweather.................. 0.44613% choice........................ 0.39090% sunoffense.................... 0.34191% trickhail..................... 0.29428% sandstall..................... 0.27921% monotype...................... 0.21186% tricksun...................... 0.10351% rainoffense................... 0.09455% dragmag....................... 0.06934% mononormal.................... 0.06869% monobug....................... 0.03367% monodark...................... 0.02359% monowater..................... 0.02313% sandoffense................... 0.02021% hailstall..................... 0.01707% monoghost..................... 0.01421% monoice....................... 0.01183% tricksand..................... 0.01182% tailwind...................... 0.01119% monopoison.................... 0.01003% trapper....................... 0.00658% trickrain..................... 0.00653% monodragon.................... 0.00632% rainstall..................... 0.00628% monograss..................... 0.00615% monopsychic................... 0.00602% sunstall...................... 0.00562% monoflying.................... 0.00540% monoelectric.................. 0.00447% monorock...................... 0.00361% gravity....................... 0.00148% monosteel..................... 0.00086% monofairy..................... 0.00068% monoground.................... 0.00059% monofire...................... 0.00028% monofighting.................. 0.00004% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.025) -2.0|# |### -1.5|####### |########## -1.0|############### |##################### -0.5|####################### |######################## 0.0|############################## |########################### +0.5|########################### |################# +1.0|########## |######## +1.5|## |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%