weatherless...................85.85963% balance.......................35.63175% offense.......................35.57524% hyperoffense..................11.33576% stall......................... 9.74313% hail.......................... 7.87646% semistall..................... 7.71412% sand.......................... 3.48719% hailoffense................... 2.65663% sun........................... 2.59058% voltturn...................... 1.31492% trickroom..................... 1.27321% sandstall..................... 0.37183% rain.......................... 0.35484% multiweather.................. 0.16864% choice........................ 0.13209% sunoffense.................... 0.12191% rainoffense................... 0.09523% trickhail..................... 0.08944% monotype...................... 0.08515% dragmag....................... 0.05605% tricksun...................... 0.03974% monodark...................... 0.03667% mononormal.................... 0.02009% monobug....................... 0.00990% monowater..................... 0.00624% sandoffense................... 0.00536% tricksand..................... 0.00531% tailwind...................... 0.00374% trickrain..................... 0.00347% monoice....................... 0.00337% hailstall..................... 0.00295% monoghost..................... 0.00259% trapper....................... 0.00255% monopoison.................... 0.00223% sunstall...................... 0.00178% monodragon.................... 0.00172% gravity....................... 0.00137% monograss..................... 0.00072% monopsychic................... 0.00061% monorock...................... 0.00058% monoelectric.................. 0.00051% monoflying.................... 0.00021% rainstall..................... 0.00010% monosteel..................... 0.00007% monoground.................... 0.00007% monofairy..................... 0.00006% monofire...................... 0.00004% monofighting.................. 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.182) -2.0|# |### -1.5|########### |###### -1.0|########### |################## -0.5|######################## |################# 0.0|######################## |#################### +0.5|############################## |############## +1.0|########### |########## +1.5|# |### +2.0|#### |# +2.5|## |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.45%