weatherless...................70.47242% offense.......................38.79184% balance.......................24.82475% sand..........................23.08959% stall.........................20.90653% hyperoffense.................. 7.95940% semistall..................... 7.51748% sun........................... 5.75464% voltturn...................... 5.43532% sandstall..................... 3.21917% multiweather.................. 2.02760% hail.......................... 1.54335% hailoffense................... 1.47813% rain.......................... 1.16761% monotype...................... 0.53813% sandoffense................... 0.44066% sunoffense.................... 0.34255% monowater..................... 0.27691% trickroom..................... 0.25844% dragmag....................... 0.20153% monobug....................... 0.12657% rainoffense................... 0.11821% monoflying.................... 0.05768% rainstall..................... 0.04461% monofairy..................... 0.04148% sunstall...................... 0.04022% choice........................ 0.03686% monoground.................... 0.03399% trickhail..................... 0.00334% mononormal.................... 0.00123% monofighting.................. 0.00015% monosteel..................... 0.00009% monoelectric.................. 0.00009% tricksand..................... 0.00002% monofire...................... 0.00002% monopsychic................... 0.00001% monodragon.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.442) -2.0|### |### -1.5|####### |####### -1.0|############# |########################### -0.5|######################## |############################## 0.0|############################ |############################ +0.5|############### |############ +1.0|######## |############## +1.5|#### |### +2.0|################### |###### +2.5| |### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.36%