sun...........................74.18819% offense.......................45.53287% rain..........................25.86591% balance.......................25.60961% hyperoffense..................21.01246% multiweather..................18.24315% weatherless...................16.44792% sunoffense....................13.60359% semistall..................... 4.35640% stall......................... 3.48867% sand.......................... 1.59557% rainoffense................... 1.21111% sunstall...................... 1.11728% dragmag....................... 0.65273% monotype...................... 0.54167% trickroom..................... 0.51581% trickrain..................... 0.31480% sandstall..................... 0.30653% tricksun...................... 0.26969% hail.......................... 0.21614% voltturn...................... 0.19484% rainstall..................... 0.18510% tailwind...................... 0.15526% monoghost..................... 0.13153% choice........................ 0.07835% sandoffense................... 0.06785% monoflying.................... 0.06172% monopsychic................... 0.05910% monowater..................... 0.04496% trapper....................... 0.03889% monodragon.................... 0.03375% monodark...................... 0.03265% monosteel..................... 0.03201% hailoffense................... 0.03177% tricksand..................... 0.03086% monobug....................... 0.02968% monofairy..................... 0.02577% monopoison.................... 0.02375% mononormal.................... 0.01995% monofighting.................. 0.01904% monorock...................... 0.01583% monoelectric.................. 0.01055% monofire...................... 0.00742% monoground.................... 0.00644% monograss..................... 0.00404% monoice....................... 0.00304% gravity....................... 0.00215% fear.......................... 0.00148% trickfear..................... 0.00097% trickhail..................... 0.00049% allweather.................... 0.00019% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.270) -2.0|# |#### -1.5|########### |##################### -1.0|####################### |########################## -0.5|############################## |######################## 0.0|###################### |################### +0.5|############## |######### +1.0|####### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%