weatherless...................85.00942% offense.......................43.16117% hyperoffense..................36.02316% balance.......................10.64831% sand.......................... 7.64585% stall......................... 7.27538% voltturn...................... 5.88261% hail.......................... 4.46160% rain.......................... 3.05591% semistall..................... 2.89198% rainoffense................... 1.02618% dragmag....................... 0.91702% hailoffense................... 0.58116% trickroom..................... 0.51458% trickhail..................... 0.49780% sandoffense................... 0.25409% multiweather.................. 0.17769% sandstall..................... 0.13803% monotype...................... 0.12031% monopoison.................... 0.05333% monowater..................... 0.03178% batonpass..................... 0.02219% monopsychic................... 0.01460% monoghost..................... 0.01373% monoice....................... 0.00539% sun........................... 0.00492% sunoffense.................... 0.00263% monoground.................... 0.00143% tailwind...................... 0.00129% tricksand..................... 0.00017% monofighting.................. 0.00004% swagplay...................... 0.00001% hailstall..................... 0.00001% rainstall..................... 0.00000% trickrain..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.519) -2.0|### |############# -1.5|######################## |####################### -1.0|########################### |############################## -0.5|############################ |############### 0.0|############# |######## +0.5|### |###### +1.0|## |## +1.5|#### |###### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%