weatherless...................89.33490% offense.......................48.95599% balance.......................29.59751% hyperoffense..................14.33687% voltturn......................10.16296% sand.......................... 8.23112% stall......................... 3.74959% semistall..................... 3.36005% trickroom..................... 2.99650% hail.......................... 1.89319% hailoffense................... 1.06217% dragmag....................... 0.66908% trickhail..................... 0.30259% rain.......................... 0.30090% choice........................ 0.28364% sun........................... 0.26820% monotype...................... 0.25707% sandstall..................... 0.21087% monowater..................... 0.11858% sunoffense.................... 0.07647% rainoffense................... 0.05398% tailwind...................... 0.05026% sandoffense................... 0.04169% tricksand..................... 0.03827% monobug....................... 0.03278% monopoison.................... 0.03175% multiweather.................. 0.02831% monoice....................... 0.01146% monorock...................... 0.01068% monograss..................... 0.01042% monopsychic................... 0.00980% mononormal.................... 0.00734% monodark...................... 0.00617% hailstall..................... 0.00551% monoflying.................... 0.00490% monodragon.................... 0.00399% gravity....................... 0.00395% monoghost..................... 0.00307% monosteel..................... 0.00225% monoground.................... 0.00207% monofire...................... 0.00195% monofighting.................. 0.00161% monoelectric.................. 0.00069% monofairy..................... 0.00063% trapper....................... 0.00004% tricksun...................... 0.00002% trickrain..................... 0.00001% rainstall..................... 0.00001% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.180) -2.0|### |#### -1.5|####### |######### -1.0|################ |################### -0.5|############################## |############################# 0.0|######################### |###################### +0.5|############## |######### +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%