weatherless...................53.74492% sand..........................44.98343% offense.......................40.16859% balance.......................35.18174% semistall.....................10.74818% hyperoffense.................. 8.72641% stall......................... 5.17507% batonpass..................... 4.37315% sandstall..................... 2.75157% sandoffense................... 2.70955% dragmag....................... 2.00257% rain.......................... 1.00144% monotype...................... 0.78189% monowater..................... 0.50588% sun........................... 0.28488% trapper....................... 0.24913% choice........................ 0.23345% voltturn...................... 0.23263% rainoffense................... 0.14371% sunoffense.................... 0.12170% monosteel..................... 0.06372% monograss..................... 0.04917% monofire...................... 0.03514% monoghost..................... 0.03056% monobug....................... 0.02825% sunstall...................... 0.01923% mononormal.................... 0.01705% multiweather.................. 0.01470% monodragon.................... 0.01271% monorock...................... 0.01198% monoelectric.................. 0.00865% monopoison.................... 0.00843% monoice....................... 0.00716% monofighting.................. 0.00677% monoflying.................... 0.00509% monoground.................... 0.00475% monodark...................... 0.00441% monofairy..................... 0.00267% monopsychic................... 0.00262% hail.......................... 0.00003% Stalliness (mean: 0.097) -2.0|## |## -1.5|##### |####### -1.0|############# |############################ -0.5|####################### |############################## 0.0|############################ |######################### +0.5|#################### |###################### +1.0|############## |############ +1.5|########## |###### +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.40%