sand..........................61.46138% weatherless...................37.40764% offense.......................35.94043% balance.......................35.38419% semistall.....................12.94516% hyperoffense.................. 8.70490% stall......................... 7.02532% sandstall..................... 4.77010% sandoffense................... 3.80059% batonpass..................... 3.65426% dragmag....................... 1.97480% rain.......................... 1.10688% voltturn...................... 0.25382% monotype...................... 0.21871% monowater..................... 0.19170% choice........................ 0.13642% trapper....................... 0.10786% sun........................... 0.03069% sunoffense.................... 0.02014% monosteel..................... 0.01493% rainoffense................... 0.00963% multiweather.................. 0.00660% monoelectric.................. 0.00282% monofire...................... 0.00275% monoghost..................... 0.00268% monorock...................... 0.00221% sunstall...................... 0.00091% monodragon.................... 0.00064% monobug....................... 0.00057% mononormal.................... 0.00013% monopsychic................... 0.00011% monograss..................... 0.00006% monofighting.................. 0.00005% monoflying.................... 0.00004% monoground.................... 0.00003% monopoison.................... 0.00002% monodark...................... 0.00001% hail.......................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.186) -2.0|#### |## -1.5|#### |######### -1.0|########## |########################### -0.5|###################### |########################### 0.0|############################## |########################## +0.5|######################## |######################## +1.0|############### |############### +1.5|################ |######### +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%